Program

The workshop is planned as a full day event divided into two sessions and will involve additional online activities organized both before and after the workshop.

Pre-workshop activities

At least one month prior to the workshop the accepted papers will be circulated among the participants. Accepted papers will be posted to the workshop website before the workshop to prepare the attendees for discussions at the workshop. Beyond the themes highlighted here by the workshop organizers, other themes for the workshop emerging from the position papers will be posted on the website.
A key discussant, identified among the workshop attendees, will be assigned to each position paper, to facilitate interaction and engagement in the workshop. The participants will prepare a 10-minute presentation to be delivered at the beginning of the workshop.

Workshop Program

Part I. Morning Session – Invited talks, paper presentation and discussion

In this session, participants will present and discuss their work, generating an interactive review of the current research. Each flash presentation will be commented by a key discussant, who then facilitates the conversation. The discussions will generate themes for developing a roadmap for future research. The discussions will be carried further in small groups of 3 to 5 participants to ensure effective participation and the elicitation of perspectives from participants.

Part II. Afternoon Session – Group brainstorming and open discussion

The afternoon session will include brainstorming and discussion of the ‘hot topics’ that emerged in the small group discussions in the morning, as well as planning the post-workshop activities. The session will collate the workshop outcome to a research agenda and a vision for examining the essence of the crowd, to enable optimal contributions and sustainability in crowd work.The workshop will close by drafting a future research agenda and by identifying potential collaborations among the workshop participants.

Schedule

8.30 – 9:00am Light breakfast
9:00 – 9:05am Opening remarks
9.05 – 9.30 Embodiment and gameplay: a framework for exploring patterns of bias in collaborative information production. Karin Hansson.

Key discussant: Laura Carletti

9.30 – 9.55 Motivation factors behind engaging crowd in online communities. Aelita Skaržauskienė and Monika Mačiuliene.

Key discussant: Tanja Aitamurto

9.55 – 10.20 Motivation factors in crowdsourced policymaking: Problem-solving, learning, and voicing the experience of the crowd. Tanja Aitamurto and Jorge Saldivar Galli.

Key discussant: Aelita Skaržauskienė

10.20 – 10.35 Break
10.35 – 11 How do Social Ties Benefit Organizational Crowdfunding? Michael Muller, Mary Keough, John Wafer, Werner Geyer, Alberto Alvarez Saez, David Leip, and Cara Viktorov.

Key discussant: Ann Light

11 – 11.25 Feedback for Crowd Motivation: Experimental Evidence from five Course Wikis. Athanasios Mazarakis.

Key discussant: Thomas Ludwig

11.25 – 11.50 The Ghostsigns Project: Motivational factors behind the Co-creation of an Amateur Collection. Laura Carletti.

Key discussant: Marisa Ponti

11.50 – 12.15pm Case Study of a Crowdfunding Service for Presents. Ann Light and Clodagh Miskelly

Key discussant: Michael Muller

12.15 – 1.15pm Lunch
1.15 – 1.40pm Flexible Workflow Management in Enterprise Crowdsourcing. Obinna Anya.

Key discussant: Athanasios Mazarakis

1.40 – 2.05pm Incentive Mechanisms for Participatory Sensing within Research Context. Thomas Ludwig.

Key discussant: Karin Hansson

2:05 – 2:25pm Scripts in a Gamified Crowdsourcing Approach to Do Science. Marisa Ponti.

Key discussant: Obinna Anya

Break
2.20 – 3.20pm Brainstorming exercise for developing a roadmap for examining the essence of the crowds.
3.20 – 3.45pm Summary of the brainstorming session
3.45 – 4.00pm Closing remarks: Summary, key takeaways, and the way forward